Where does NativeMobileResources PlaySound get its mp3?
Tim v Steenbergen
Not that it helps a lot, but I’m not having any issues playing audio-files (.mp3). I take the same steps you do:
upload to the database
synchronise with mobile device
retrieve object by Name
use object as parameter for playSound action
So, I guess the steps you follow are correct.
I do use the filemanager widget to upload the audio-files, instead of the dropzone. I guess you made sure the Name attribute of your FileDocument was set correctly after the upload, the object was committed, and the file has contents?
If the file is synchronised to your device, you should be able to find it by name in a nanoflow.